The studio
Twenty-five years in technology. The last few writing software.
Valencia, España
Black Wings is Vicente Bonillo. I started out running a computer shop in my early twenties, back when selling a computer meant assembling it part by part and explaining to the customer what each one was for. I haven't left the industry since: I've sold, repaired, installed, and kept the technology running for people who needed it to work.
That leaves you with a habit that's hard to shake: look at the person's problem first and the technology second. When you move into writing code, the difference shows — you don't build what's fun to build, you build what removes work.
Today Black Wings builds software and artificial intelligence for other companies, and for itself. Anotados, Kash, Dermasoft and Pa'dentro are our products, in production, with their customers and their incidents. That's the whole introduction we have, and it's the one we prefer: we don't tell you what we could do, we show you what is already running.
There's another project or two in the workshop, still half-built. When there's something worth showing, it will appear here.
How we work
No templates
Every project starts from zero. Your business isn't generic; your software shouldn't be either.
Code that lasts
Strict TypeScript, automated tests and documentation. We hand over code that someone else can pick up in five years and understand.
We use it before we sell it
The stack we build yours with is the one we run our own products on, in production. We know its rough edges because we live with them.
We say what it won't do
Real timelines, limits stated up front, and what a project is not going to solve — said before we start, not in the invoice. If we don't know how to do something, we say so.